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1. Drone Interface Lag - in Test Server Feedback [original thread]
CCP Habakuk wrote: This has been fixed yesterday. Are you still seeing any problems with this (which are new with Odyssey)? This was fixed before yesterday, on test server anyway. It is way more responsive after the fix. Thanks for fixing it.
- by Celestial One - at 2013.06.12 23:28:00
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2. Drone Interface Lag - in Test Server Feedback [original thread]
Yay! looks like the patch to test server today fixed this issue. Thanks to whoever made the fix!
- by Celestial One - at 2013.06.09 05:54:00
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3. Drone Interface Lag - in Test Server Feedback [original thread]
I noticed a large amount of lag when trying to launch drones on sisi. Right clicking a group in the drone ui to launch has a large lag time before the menu pops up. Very annoying.
- by Celestial One - at 2013.06.08 05:23:00
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4. Rorqual V3 - Too Much Gloss - in Test Server Feedback [original thread]
maybe it is an anti-static coating that repels the dust created from compressing ore?
- by Celestial One - at 2013.05.05 00:05:00
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5. Supercarriers - in Test Server Feedback [original thread]
ApolloF117 HUN wrote: Ethereal Khaos wrote: Allow me to elaborate, no single dock or "parking spot" can provide the output of resources needed to support a mother-ship. And really, as far as I'm concerned, anything the Size of a Dread or ...
- by Celestial One - at 2013.04.19 09:02:00
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6. Supercarriers - in Test Server Feedback [original thread]
the parking spaces are just not big enough. It is like expecting a parking garage to fit a Ford Excursion.
- by Celestial One - at 2013.04.19 01:20:00
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7. Mass-test feedback - April 18 - in Test Server Feedback [original thread]
Hern Choker wrote: "The EVE cluster has reached its maximum user limit. Please try logging in again later. You are #43 in line for logon." I tried at least a dozen times to log on and take part in today's test. At one point the number of logge...
- by Celestial One - at 2013.04.19 01:18:00
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8. Mass test on Singularity on Thursday, 18th April at 19:00 UTC - in Test Server Feedback [original thread]
Tonto Auri wrote: The market in designated test system is usually seeded with a wide range of T1 and T2 items. All you need to do is follow instructions literally. As in, LOG IN EARLY, MOVE TO THE TEST SYSTEM, and FIT SOME SHIPS AHEAD OF TIME. ...
- by Celestial One - at 2013.04.18 11:42:00
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9. Mass test on Duality on Tuesday, 16th April at 16:00 UTC - in Test Server Feedback [original thread]
thanks for the update and clarification on the player cap.
- by Celestial One - at 2013.04.15 22:36:00
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10. Idea: A new button when docked? - in Test Server Feedback [original thread]
this should be posted here https://forums.eveonline.com/default.aspx?g=topics&f=270 Not in test server feedback.
- by Celestial One - at 2013.04.15 21:55:00
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11. Mass test on Duality on Tuesday, 16th April at 16:00 UTC - in Test Server Feedback [original thread]
Is duality going to be up anytime this evening so that we are not fitting ships at the last minute tomorrow?
- by Celestial One - at 2013.04.15 20:20:00
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12. Mass test on Duality on Tuesday, 16th April at 16:00 UTC - in Test Server Feedback [original thread]
CCP Habakuk wrote: Read the Instructions at http://wiki.eveonline.com/en/wiki/Duality and read general instructions about mass tests at http://wiki.eveonline.com/en/wiki/Mass_testing .
I would recommend creating a separate client for...
- by Celestial One - at 2013.04.15 20:11:00
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13. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Rule violation (griefing) System: Y-2AN0 violator: Merlin Sotken Violation category: Sovereignty Violation: SBU on-lining in a Sov system I mailed Merlin ingame to let them know that it was against test server rules. (No response at this time) I ...
- by Celestial One - at 2013.04.15 01:14:00
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14. Mass test on Singularity on Thursday, 11th April at 19:00 UTC - in Test Server Feedback [original thread]
Eptesicus Nilssoni wrote: The queue being announced 54 minutes before the masstest was no problem for me, I fell asleep around 16 eve time(18 my time) and slept to ~18:20 eve time, managed to get 3 clients on, eat dinner and fit them a ship eac...
- by Celestial One - at 2013.04.11 22:40:00
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15. Mass-test feedback - April 11 - in Test Server Feedback [original thread]
Machine Info and Settings (Due to recent stability issues (only seems to be with eve) I have turned all setting to the lowest even though I was able to run three clients at max settings on the last mirror with this computer) OS version: Windows 7...
- by Celestial One - at 2013.04.11 21:06:00
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16. Mass test on Singularity on Thursday, 11th April at 19:00 UTC - in Test Server Feedback [original thread]
Tried to log in an hour early. was a queue. Got in after 20 minutes. used mass move me, joined fleet x. SOme checked their mic on voice coms and I got a blue screen of death. Got the computer restarted and am now #110 in the queue. I really hope...
- by Celestial One - at 2013.04.11 19:06:00
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17. 578 players online and a queue? - in Test Server Feedback [original thread]
CCP Habakuk wrote: See this post Thanks for the reply. Next time could we get some warning about the queue in advance? Not, 54 minutes in advance mind you.
- by Celestial One - at 2013.04.11 18:35:00
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18. 578 players online and a queue? - in Test Server Feedback [original thread]
What is with a queue with only 578 players online on sisi? this mass test is going to be a mess if they are at server cap already
- by Celestial One - at 2013.04.11 17:56:00
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19. Sticky:Test Alliance Sov and Sov Bumping - in Test Server Feedback [original thread]
CCP Phantom wrote: I have an update on the test alliance; unfortunately CCP Konflikt cannot support this feature at the moment due to an immense workload from other projects. I have unstickied this thread. Thanks for the update and unsticky!
- by Celestial One - at 2013.02.24 01:04:00
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20. Mass-test feedback - February 12 - in Test Server Feedback [original thread]
Machine Info and Settings OS version: Wondows 7 64-bit CPU: Intel i7 970 3.2GHz GPU: 2 x GeForce GTX 580 RAM: 24 GB How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): High (Screen Shake On) ...
- by Celestial One - at 2013.02.13 11:57:00
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